DocumentCode :
3382519
Title :
Vision Based Motion Tracking System for Interactive Entertainment Applications
Author :
Chung, Jaeyong ; Kim, Jin Ryong ; Shim, Kwanghyun
Author_Institution :
Digital Content Res. Div., ETRI (Electron. & Telecommun. Res. Inst.), Daejeon
fYear :
2005
fDate :
21-24 Nov. 2005
Firstpage :
1
Lastpage :
6
Abstract :
Although the vision based motion recognition plays an important role in virtual reality and interactive entertainment area, it has not yet found wide usage. The first main reason is the unavailability of relatively low cost wireless tracking system that would operate well enough for inputting gestures. The second reason lies in the lack of naturalness in gesture design. That is, so far most gestures used are either static images or poses and too abstract losing its intended meaning and affordances, resulting in low usability and presence. In this paper, we propose architecture for a low cost re-configurable vision-based motion tracking system and motion recognition algorithm. The user wears one or more retro-reflective markers for achieving more exact tracking performance and make predefined motion gestures. Through object segmentation processing, 3D positions of the objects are computed. And then, a motion gesture corresponding on these 3D position trajectories is found by a simple correlation-based matching algorithm. Also, we demonstrate this system by applying it to virtual environment navigation and interactive entertainments.
Keywords :
computer vision; correlation methods; entertainment; image motion analysis; image segmentation; matrix algebra; object recognition; user interfaces; virtual reality; 3D position trajectories; correlation-based matching algorithm; gesture design; human computer interaction; interactive entertainment applications; low cost wireless tracking system; motion recognition algorithm; object segmentation processing; retroreflective markers; virtual reality; vision based motion tracking system; Cameras; Computer architecture; Computer vision; Costs; Object segmentation; Optical computing; Tracking; Usability; Virtual environment; Virtual reality; computer vision; human computer interaction; motion recognition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
TENCON 2005 2005 IEEE Region 10
Conference_Location :
Melbourne, Qld.
Print_ISBN :
0-7803-9311-2
Electronic_ISBN :
0-7803-9312-0
Type :
conf
DOI :
10.1109/TENCON.2005.300942
Filename :
4085207
Link To Document :
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