DocumentCode :
3389360
Title :
Real-time wave simulation based on wave spectrum used in marine simulator
Author :
Yong Yin ; Hong-xiang Ren ; Xiu-wen Liu
Author_Institution :
Marine Dynamic Simulation & Control Lab., Dalian Maritime Univ., Dalian
fYear :
2008
fDate :
10-12 Oct. 2008
Firstpage :
225
Lastpage :
229
Abstract :
Natural phenomenon simulation such as: ocean sea, spray, snow, rain etc. is a challenging topic in field of computer graphics. How to generate spray on sea? How to consider both wave spectrum and sea scale while simulating wave in visual system? How to implement the algorithm of wave generation in real-time? Based on analyzing the relationship between sea scale and wave spectrum, the wave model of irregular long crest wave and generating principle of spray, the paper presents one method to simulate wave and spray according to wave spectrum and wave scale. The method discretizes adaptively wave spectrum to different single frequency, then apply the data of frequencies to simulate irregular long crest wave. Unique mesh model and texture mapping technology are also adopted to simulate wave in real-time. Particle system is used to simulate the spray on sea.
Keywords :
computer graphics; marine engineering; ocean waves; computer graphics; irregular long crest wave; marine simulator; real-time wave simulation; texture mapping technology; wave generation algorithm; wave spectrum; Analytical models; Computational modeling; Computer graphics; Computer simulation; Frequency; Oceans; Rain; Snow; Spraying; Visual system;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-1786-5
Electronic_ISBN :
978-1-4244-1787-2
Type :
conf
DOI :
10.1109/ASC-ICSC.2008.4675359
Filename :
4675359
Link To Document :
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