• DocumentCode
    3390768
  • Title

    A combat complex system based on artificial life

  • Author

    Cui, Yanliang ; Pi, Dechang

  • Author_Institution
    Coll. of Inf. Sci. & Technol., Nanjing Univ. of Aeronaut. & Astronaut., Nanjing
  • fYear
    2008
  • fDate
    10-12 Oct. 2008
  • Firstpage
    601
  • Lastpage
    607
  • Abstract
    The combat complex system named Arsenal is composed of a great deal of agents which could sense the surrounding as well as interact and collaborate with each other. Using bottom-up and synthesis artificial life method, Arsenal studies the emergence of combat tactics, namely the forming tactics under different surrounding, mission and opposed tactics. Arsenal models agent with BMCS modal to enable agent to memorize. Gene represents the character and Meme represents the spirit of agent. Prioritized Flocking algorithm is used to control agentpsilas moving in actual surroundings. Spirit factor could impact agentpsilas fight capability because evolution of meme describes the spreading of emotion. We use tactics evolve algorithm to develop both sidespsila tactics so that we could see the tendency that both sides tactics are adapting and then subjugate the opposed one.
  • Keywords
    artificial life; military computing; multi-agent systems; Arsenal combat complex system; BMCS modal; artificial life; combat tactics; prioritized flocking algorithm; Arm; Biological cells; Control system synthesis; Decision making; Engines; Explosions; Fatigue; Genetic algorithms; Information science; Space technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-1786-5
  • Electronic_ISBN
    978-1-4244-1787-2
  • Type

    conf

  • DOI
    10.1109/ASC-ICSC.2008.4675431
  • Filename
    4675431