• DocumentCode
    3391623
  • Title

    A research on sifting and application of rules in combat simulation

  • Author

    Xiao-he Liu ; Xiao-li Gou ; Han-dong Zhu

  • Author_Institution
    Oper. Simulation Lab. of Air Force Command Coll., Beijing
  • fYear
    2008
  • fDate
    10-12 Oct. 2008
  • Firstpage
    831
  • Lastpage
    835
  • Abstract
    Rules are the basis of decision-making in the combat simulation execution. In event driven mode, when a certain event occurs, many rules are chosen and bring in different results in combat simulation process. Analyses the representation and execution of production rules, studies the rule priority based reasoning, defines two kinds of rule priority, default priority and user defined priority. It presents a method of sifting of multiple rules priority and designed system architecture and military rules database.
  • Keywords
    decision making; military computing; combat simulation; decision-making; sifting; Databases; Decision making; Design engineering; Discrete event simulation; Educational institutions; Event detection; Laboratories; Logic; Operations research; Production; event driven; multiple rules priority sifting; priority; rule; sifting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-1786-5
  • Electronic_ISBN
    978-1-4244-1787-2
  • Type

    conf

  • DOI
    10.1109/ASC-ICSC.2008.4675477
  • Filename
    4675477