• DocumentCode
    3392268
  • Title

    Computer Generated Caricature: A Survey

  • Author

    Sadimon, Suriati Bte ; Sunar, Mohd Shahrizal ; Mohamad, Dzulkifli ; Haron, Habibollah

  • Author_Institution
    Dept. of Comput. Graphics & Multimedia, Univ. Teknol. Malaysia, Skudai, Malaysia
  • fYear
    2010
  • fDate
    20-22 Oct. 2010
  • Firstpage
    383
  • Lastpage
    390
  • Abstract
    Caricature is a pictorial representation of a person or subject in summarizing way by exaggerating the most distinctive features and simplifies the common features in order to make that subject different from others and at the same time, preserve the likeness of the subject. Computer Generated Caricature is developed in order to assist the user in producing caricature automatically or semi-automatically. It is derived from the rapid advance in computer graphics and computer vision and introduced as a part of computer graphics´ non-photo realistic rendering technologies as well. Recently, Computer Generated Caricature becomes particularly interesting research topic due to the advantageous features of privacy, security, simplification, amusement and their explosive emergent real-world application such as in magazine, digital entertainment, Internet and mobile application. On the basis of the previous facts, this paper surveys the uses of caricature in variety of applications, theories and rules in the art of drawing caricature, how these theories are simulated in the development of caricature generation system and the current research trend in this field. Computer generated caricature can be divided into two main categories based on their input data type: human centered approach and image processing approach. Next, process of generating caricature from input photo is explained briefly. It also reported the state of the art techniques in generating caricature by classifying it into four approaches: interactive, regularity-based, learning-based and predefined database of caricature illustration. Lastly, this paper will discuss relevant issues, problems and several promising direction of future research.
  • Keywords
    computer vision; face recognition; feature extraction; learning (artificial intelligence); realistic images; rendering (computer graphics); user centred design; computer generated caricature; computer graphic; computer vision; face image; feature extraction; human centered approach; image processing; learning based system; pictorial representation; realistic rendering technology; Computers; Face; Face recognition; Facial features; Feature extraction; Pragmatics; Visualization; caricature; exaggeration; face image; facial feature extraction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2010 International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8301-3
  • Electronic_ISBN
    978-0-7695-4215-7
  • Type

    conf

  • DOI
    10.1109/CW.2010.33
  • Filename
    5655153