• DocumentCode
    3394807
  • Title

    A model of emotion in the prisoner’s dilemma

  • Author

    Ashlock, Daniel ; Rogers, Nicholas

  • Author_Institution
    Dept. of Math. & Stat., Univ. of Guelph, Guelph, ON
  • fYear
    2008
  • fDate
    15-17 Sept. 2008
  • Firstpage
    272
  • Lastpage
    279
  • Abstract
    This paper adopts the definition ldquoan emotion is a scalar summary of complex environmental circumstancesrdquo in the context of the iterated prisonerpsilas dilemma. Prisonerpsilas dilemma players, represented both as look-up tables and artificial neural nets, are evolved with and without emotion and noise. The availability of emotion is found to have a substantial impact on the evolution of cooperation and interacts with noise in a complex manner. The impact of having a single bit of emotional information on lookup tables is also found to be different from the analogous impact on neural nets. The emotion used in this experiment is a single bit which is set if an agentpsilas opponent has defected into cooperation more often than the agent itself has done so. This simple emotion has an substantial, non-uniform impact on the behavior of evolving populations of prisonerpsilas dilemma agents. The emotion implemented in this study is only one of many possible emotions, suggesting that even this limited and mathematically tractable definition of emotion yields a rich collection of possible research topics. The most recognizable impact of adding emotion to agents in this study is to move their behavior away from the middle of the behavioral spectrum toward either sustained cooperation or defection.
  • Keywords
    cooperative systems; game theory; iterative methods; neural nets; noise; psychology; artificial neural nets; behavioral spectrum; complex environmental circumstances; cooperation evolution; emotion model; emotional information; lookup tables; prisoner dilemma players; Artificial neural networks; Biological system modeling; Context modeling; Emotion recognition; Game theory; Genetic programming; Helium; Neural networks; Table lookup; Working environment noise;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence in Bioinformatics and Computational Biology, 2008. CIBCB '08. IEEE Symposium on
  • Conference_Location
    Sun Valley, ID
  • Print_ISBN
    978-1-4244-1778-0
  • Electronic_ISBN
    978-1-4244-1779-7
  • Type

    conf

  • DOI
    10.1109/CIBCB.2008.4675790
  • Filename
    4675790