DocumentCode :
339538
Title :
3D cueing: a data filter for object recognition
Author :
Carmichael, Owen ; Hebert, Martial
Author_Institution :
Robotics Inst., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume :
2
fYear :
1999
fDate :
1999
Firstpage :
944
Abstract :
Presents a method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called “3D cueing”, uses shape signatures from object models as the basis for a fast, probabilistic classification system which rates scene points in terms of their likelihood of belonging to a model. This algorithm which could be used as a front-end for any traditional 3D matching technique, is demonstrated using several models and cluttered scenes in which the model occupies between 1% and 50% of the data points
Keywords :
filtering theory; image classification; image matching; object recognition; probability; 3D cueing; 3D matching technique; cluttered scenes; data filter; probabilistic classification system; range data points; scene points; shape signatures; Algorithm design and analysis; Contracts; Filters; Layout; Object recognition; Robots; Scalability; Shape; Target recognition; US Department of Energy;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 1999. Proceedings. 1999 IEEE International Conference on
Conference_Location :
Detroit, MI
ISSN :
1050-4729
Print_ISBN :
0-7803-5180-0
Type :
conf
DOI :
10.1109/ROBOT.1999.772428
Filename :
772428
Link To Document :
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