DocumentCode :
3399950
Title :
Punctuated anytime learning for evolving multi-agent capture strategies
Author :
Blumenthal, H. Joseph ; Parker, Gary B.
Author_Institution :
Comput. Sci., Connecticut Coll., New London, CT, USA
Volume :
2
fYear :
2004
fDate :
19-23 June 2004
Firstpage :
1820
Abstract :
The evolution of a team of heterogeneous agents is challenging. To allow the greatest level of specialization team members must be evolved in separate populations, but finding acceptable partners for evaluation at trial time is difficult. Testing too few partners blinds the GA from recognizing fit solutions while testing too many partners makes the computation time unmanageable. We developed a system based on punctuated anytime learning that periodically tests a number of partner combinations to select a single individual from each population to be used at trial time. We previously tested our method with a two agent box-pushing task. In this work, we show the efficiency of our method by applying it to the predator-prey scenario.
Keywords :
evolutionary computation; learning (artificial intelligence); minimisation; multi-agent systems; predator-prey systems; simulation; evolving multi-agent capture strategies; heterogeneous agents; partner combinations; predator-prey scenario; punctuated anytime learning; two-agent box-pushing task; Biological cells; Collaborative work; Computational modeling; Computer science; Educational institutions; Genetic programming; Intelligent agent; Protection; Robots; System testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2004. CEC2004. Congress on
Print_ISBN :
0-7803-8515-2
Type :
conf
DOI :
10.1109/CEC.2004.1331117
Filename :
1331117
Link To Document :
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