Title :
A pixelated 3D Auger camera with light-loss compensation
Author :
Rogers, Joel G. ; Gumplinger, Peter
Author_Institution :
TRIUMF, Vancouver, BC, Canada
Abstract :
A general purpose gamma ray camera has been designed and tested by Monte Carlo simulation. The design uses long thin fingers of LSO to obtain good spatial resolution at gamma ray energies from 100 keV to 100 MeV. The simulation was validated by comparing it with measurements on individual LSO fingers measuring 4×4×10 mm and 4×4×75 mm. Depth-of-interaction encoding, required for light-loss compensation, is obtained by a simple modification of the reflective coating of the fingers
Keywords :
gamma-ray astronomy; gamma-ray detection; lutetium compounds; photomultipliers; positron emission tomography; solid scintillation detectors; LSO; Lu2SiO4:Ce; Monte Carlo simulation; depth-of-interaction encoding; general purpose gamma ray camera; light-loss compensation; pixelated 3D Auger camera; reflective coating; Cameras; Energy resolution; Fingers; Gamma ray detectors; Gamma rays; Glass; Optical arrays; Positron emission tomography; Pulse measurements; Spatial resolution;
Conference_Titel :
Nuclear Science Symposium, 1998. Conference Record. 1998 IEEE
Conference_Location :
Toronto, Ont.
Print_ISBN :
0-7803-5021-9
DOI :
10.1109/NSSMIC.1998.774352