DocumentCode
3409412
Title
Combining Storytelling Tradition and Pervasive Gaming
Author
Alavesa, Paula ; Zanni, Daniele
fYear
2013
fDate
11-13 Sept. 2013
Firstpage
1
Lastpage
4
Abstract
In recent years storytelling has gone through various attempts of renaissance, thanks to a recreational storytelling revivalist movement, which has not been largely successful. Pervasive gaming is an all-encompassing branch in gaming and has the potential to reach a large amount of people. Moreover, it provides a way to mix modern society with age-old traditions like storytelling. This paper describes the development of a small scale pervasive game embedding at the same time social and improvisational features and the use of this game by amateur storytellers. The game, Props, aims to take storytelling from oblivion to modern urban environments.
Keywords
Educational institutions; Employment; Engineering profession; Games; Qualifications; Videos;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
Conference_Location
Poole
Type
conf
DOI
10.1109/VS-GAMES.2013.6624224
Filename
6624224
Link To Document