• DocumentCode
    3409412
  • Title

    Combining Storytelling Tradition and Pervasive Gaming

  • Author

    Alavesa, Paula ; Zanni, Daniele

  • fYear
    2013
  • fDate
    11-13 Sept. 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In recent years storytelling has gone through various attempts of renaissance, thanks to a recreational storytelling revivalist movement, which has not been largely successful. Pervasive gaming is an all-encompassing branch in gaming and has the potential to reach a large amount of people. Moreover, it provides a way to mix modern society with age-old traditions like storytelling. This paper describes the development of a small scale pervasive game embedding at the same time social and improvisational features and the use of this game by amateur storytellers. The game, Props, aims to take storytelling from oblivion to modern urban environments.
  • Keywords
    Educational institutions; Employment; Engineering profession; Games; Qualifications; Videos;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
  • Conference_Location
    Poole
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2013.6624224
  • Filename
    6624224