DocumentCode
3409585
Title
Is Serious Games Design Political? The Competing Logics When Using a Game Engine
Author
Pignot, Edouard
fYear
2013
fDate
11-13 Sept. 2013
Firstpage
1
Lastpage
2
Abstract
this poster looks at how game engines silently incorporate ideologico-affective features, showing that technology, far from being value-free, is also politically and fantasmatically constructed, and this is especially important in the context of gamification, which involves a new vision of enjoyment and education.
Keywords
Accelerometers; Biological control systems; Games; Parkinson´s disease; Protocols; Sensors; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
Conference_Location
Poole
Type
conf
DOI
10.1109/VS-GAMES.2013.6624234
Filename
6624234
Link To Document