DocumentCode :
3409610
Title :
Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist Players
Author :
Xu, Feifei ; Tian, Feng ; Buhalis, Dimitrios ; Weber, Jessika
fYear :
2013
fDate :
11-13 Sept. 2013
Firstpage :
1
Lastpage :
8
Abstract :
Marketing tourism via games is a new phenomenon. This research uses a qualitative method to explore the motivation of tourist players. Through content analysis of the focus group results, it identifies five reasons to play a tourism game on holiday, namely, curiosity; exploration; socialization; fun and fantasy experience; and challenge and achievement. Suggestions to tourism marketing are drawn based on the findings.
Keywords :
Machine tools; Safety; Solid modeling; Three-dimensional displays; Usability; Virtual reality; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
Conference_Location :
Poole
Type :
conf
DOI :
10.1109/VS-GAMES.2013.6624235
Filename :
6624235
Link To Document :
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