• DocumentCode
    3410274
  • Title

    EEG-Based "Serious" Games Design for Medical Applications

  • Author

    Wang, Qiang ; Sourina, Olga ; Nguyen, Minh Khoa

  • Author_Institution
    Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2010
  • fDate
    20-22 Oct. 2010
  • Firstpage
    270
  • Lastpage
    276
  • Abstract
    Recently, EEG-based technology has become more popular in “serious” games designs and developments since new wireless headsets that meet consumer demand for wear ability, price, portability and ease-of-use are coming to the market. Originally, EEG-based technologies were used in neurofeedback games and brain-computer interfaces. Now, such technologies could be used in entertainment, e-learning and new medical applications. In this paper, we review on neurofeedback game designs and algorithms, and propose design, algorithm, and implementation of new EEG-based 2D and 3D concentration games. Possible future medical applications of the games are discussed.
  • Keywords
    brain-computer interfaces; computer games; electroencephalography; fractals; medical computing; medical signal detection; neurophysiology; 3D concentration game; EEG based technology; brain computer interface; fractal dimension; medical application; neurofeedback game; serious game design; Algorithm design and analysis; Electroencephalography; Engines; Fractals; Games; Neurofeedback; Training; BCI; EEG; HCI; e-learning; fractal dimension; game design; medical application; neurofeedback;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2010 International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8301-3
  • Electronic_ISBN
    978-0-7695-4215-7
  • Type

    conf

  • DOI
    10.1109/CW.2010.56
  • Filename
    5656236