DocumentCode :
3410274
Title :
EEG-Based "Serious" Games Design for Medical Applications
Author :
Wang, Qiang ; Sourina, Olga ; Nguyen, Minh Khoa
Author_Institution :
Nanyang Technol. Univ., Singapore, Singapore
fYear :
2010
fDate :
20-22 Oct. 2010
Firstpage :
270
Lastpage :
276
Abstract :
Recently, EEG-based technology has become more popular in “serious” games designs and developments since new wireless headsets that meet consumer demand for wear ability, price, portability and ease-of-use are coming to the market. Originally, EEG-based technologies were used in neurofeedback games and brain-computer interfaces. Now, such technologies could be used in entertainment, e-learning and new medical applications. In this paper, we review on neurofeedback game designs and algorithms, and propose design, algorithm, and implementation of new EEG-based 2D and 3D concentration games. Possible future medical applications of the games are discussed.
Keywords :
brain-computer interfaces; computer games; electroencephalography; fractals; medical computing; medical signal detection; neurophysiology; 3D concentration game; EEG based technology; brain computer interface; fractal dimension; medical application; neurofeedback game; serious game design; Algorithm design and analysis; Electroencephalography; Engines; Fractals; Games; Neurofeedback; Training; BCI; EEG; HCI; e-learning; fractal dimension; game design; medical application; neurofeedback;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds (CW), 2010 International Conference on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-8301-3
Electronic_ISBN :
978-0-7695-4215-7
Type :
conf
DOI :
10.1109/CW.2010.56
Filename :
5656236
Link To Document :
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