• DocumentCode
    3410483
  • Title

    Augmented reality serious game framework for rehabilitation with personal health records

  • Author

    Jia-Kuan Lin ; Po-Hsun Cheng ; Yen Su ; Shao-Yu Wang ; Hsiang-Wen Lin ; Hsiao-Chi Hou ; Wen-Cheng Chiang ; Ssu-Wei Wu ; Jer-Junn Luh ; Mei-Ju Su

  • Author_Institution
    Dept. of Software Eng., Kaohsiung Normal Univ., Kaohsiung, Taiwan
  • fYear
    2011
  • fDate
    13-15 June 2011
  • Firstpage
    197
  • Lastpage
    200
  • Abstract
    Users interact with most electronic entertainment games via some specific electronic sensors, which are not part of the existing equipment in most household. As well, some electronic entertainment games claim to have medical rehabilitative effects. This research designs a series of web-based serious games (SGs) for rehabilitation utilization with a proposed framework that lets family users easily connect through the Internet without the need for special sensors. This system includes diverse SGs for different rehabilitation levels. Users can operate these SGs via mouse or hand movements. Therefore, it is not necessary for patients to buy or rent any extra rehabilitation equipment; all that is required is a personal computer at home. Some of these SGs are adapted to augmented reality technology. This system also connects directly with personal health records in order to log every rehabilitation activity. In addition, social networks, such as Facebook, can be used for connecting rehabilitation patients at home with each other. By simplifying access, this rehabilitation SG system increases the frequency of rehabilitative activity of patients at home.
  • Keywords
    Internet; augmented reality; computer games; medical information systems; patient rehabilitation; personal information systems; social networking (online); telemedicine; Facebook; Internet; Web-based serious game; augmented reality serious game framework; electronic entertainment game; electronic sensor; hand movement; medical rehabilitative effect; mouse movement; patient rehabilitative activity; personal computer; personal health record; rehabilitation equipment; rehabilitation utilization; social network; Androids; Biomedical imaging; Games; Humanoid robots; Image color analysis; Irrigation; Augment reality; cybercare; digital camera; health information management; medical information system; patient rehabilitation; personal health records;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    e-Health Networking Applications and Services (Healthcom), 2011 13th IEEE International Conference on
  • Conference_Location
    Columbia, MO
  • Print_ISBN
    978-1-61284-695-8
  • Electronic_ISBN
    978-1-61284-696-5
  • Type

    conf

  • DOI
    10.1109/HEALTH.2011.6026743
  • Filename
    6026743