DocumentCode
341238
Title
Using simple force feedback mechanisms as haptic visualization tools
Author
Johansson, Anders J. ; Linde, Joakim
Author_Institution
Teiresias Res. Group, Sweden
Volume
2
fYear
1999
fDate
1999
Firstpage
820
Abstract
Force feedback (FF) is a technology which is very interesting in the context of human machine interfaces. Thus it is usable as a haptic interface, which makes it possible to model and simulate objects and textures. One problem with haptic FF devices today is that most of them are of professional or research standard, which makes them expensive. The technology of FF has also been introduced in another context, that of home entertainment and computer games. Here there are a number of high-volume, (relatively) low fidelity products, available at a much lower price (around 1% of a professional system). We have investigated if one of these products, the Microsoft Sidewinder Force Feedback Pro, is possible to be used in the context of visualization of objects. The chosen objects were labyrinths with stiff walls. The result is that it is possible, with some important limitations
Keywords
data visualisation; force feedback; haptic interfaces; virtual reality; Microsoft Sidewinder Force Feedback Pro; collision detection; computer games; haptic visualization tools; human machine interfaces; labyrinths with stiff walls; movement constraints; rigidity; simple force feedback mechanisms; slanted lines; user location modelling; virtual world; visualization of objects; Buildings; Computational modeling; Displays; Force feedback; Haptic interfaces; Home computing; Humans; Programming profession; Visualization; Wheels;
fLanguage
English
Publisher
ieee
Conference_Titel
Instrumentation and Measurement Technology Conference, 1999. IMTC/99. Proceedings of the 16th IEEE
Conference_Location
Venice
ISSN
1091-5281
Print_ISBN
0-7803-5276-9
Type
conf
DOI
10.1109/IMTC.1999.776980
Filename
776980
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