• DocumentCode
    3414045
  • Title

    Optimal speedup of Las Vegas algorithms

  • Author

    Luby, Michael ; Sinclair, Alistair ; Zuckerman, David

  • Author_Institution
    Int. Comput. Sci., Inst., Berkeley, CA, USA
  • fYear
    1993
  • fDate
    7-9 Jun 1993
  • Firstpage
    128
  • Lastpage
    133
  • Abstract
    Let A be a Las Vegas algorithm, i.e., A is a randomized algorithm that always produces the correct answer when its stops but whose running time is a random variable. The authors consider the problem of minimizing the expected time required to obtain an answer from A using strategies which simulate A as follows: run A for a fixed amount of time t1, then run A independent for a fixed amount of time t2 , etc. The simulation stops if A completes its execution during any of the runs. Let S=(t1, t 2,. . .) be a strategy, and let lA=infST(A,S), where T(A,S) is the expected value of the running time of the simulation of A under strategy S. The authors describe a simple universal strategy Suniv , with the property that, for any algorithm A, T(A,Suniv)=O(lA log(lA)). Furthermore, they show that this is the best performance that can be achieved, up to a constant factor, by any universal strategy
  • Keywords
    algorithm theory; random processes; Las Vegas algorithms; expected time; randomized algorithm; running time; universal strategy; Computer science; Councils; Random variables; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Theory and Computing Systems, 1993., Proceedings of the 2nd Israel Symposium on the
  • Conference_Location
    Natanya
  • Print_ISBN
    0-8186-3630-0
  • Type

    conf

  • DOI
    10.1109/ISTCS.1993.253477
  • Filename
    253477