DocumentCode :
3416248
Title :
A fast approach for contact detection of polydisperse sphere particle systems simulation
Author :
Bin, Liu
Author_Institution :
Dept. of Comput. Sci. & Technol., Shandong Univ., Jinan, China
fYear :
2012
fDate :
24-26 Aug. 2012
Firstpage :
620
Lastpage :
623
Abstract :
Collision detection is a basic computational problem arising in computer simulations of systems consisting of polydisperse particles. The Linked Cell List method is unable to efficiently deal with particles of greatly varying sizes. In order to improve efficiency of particle collision detection at high density. We present nearest neighbor list algorithm to collision detection among particles of greatly varying sizes. We achieved several times speed-up compared to Linked Cell List method. For larger size ratios, even better speed-up is expected.
Keywords :
digital simulation; physics computing; computer simulation; contact detection; linked cell list method; nearest neighbor list algorithm; particle collision detection; polydisperse particle; polydisperse sphere particle systems simulation; Schedules; Contact; Event-driven; Polydisperse Particle; molecular dynamics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Processing (CSIP), 2012 International Conference on
Conference_Location :
Xi´an, Shaanxi
Print_ISBN :
978-1-4673-1410-7
Type :
conf
DOI :
10.1109/CSIP.2012.6308930
Filename :
6308930
Link To Document :
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