• DocumentCode
    3417692
  • Title

    Kinematic Inbetweening along Implicit Curves for Motion Animations

  • Author

    Xu, Hai-Yin ; Li, Dan ; Tang, Shaomin

  • Author_Institution
    Nat. Centre for Comput. Animation, Bournemouth Univ.
  • fYear
    2006
  • fDate
    Nov. 2006
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    While the parametric curve is overwhelmingly used in current character motion animation practice, the utilization of the implicit curve is recognized to be extremely potential for motion animation since the implicit surface have succeeded in application such as modeling, deformation and rendering. In this paper, we investigate the use of implicit curves in motion animation. Implicit curves for task specification in motion animation is proposed and further explored in this paper. An implicit curve is used to specify the motion path while a speed profile curve is adopted to describe the motion timing. Then an approach and algorithm to motion inbetweening along implicit curves is proposed. Based on the motion path and motion speed, inbetweening technique is utilized to generate inbetween motion sequences from which skeleton sequences for character animation are obtained by inverse kinematical technique
  • Keywords
    computational geometry; computer animation; character motion animation; implicit curves; implicit surface; inverse kinematics; kinematic inbetweening; parametric curve; Animation; Application software; Character generation; Character recognition; Deformable models; Interpolation; Kinematics; Signal processing; Signal processing algorithms; Space technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    0-7695-2754-X
  • Type

    conf

  • DOI
    10.1109/ICAT.2006.79
  • Filename
    4089200