DocumentCode :
341830
Title :
Haptics in augmented reality
Author :
Vallino, James ; Brown, Christopher
Author_Institution :
Dept. of Comput. Sci., Rochester Inst. of Technol., NY, USA
Volume :
1
fYear :
1999
fDate :
36342
Firstpage :
195
Abstract :
An augmented reality system merges synthetic sensory information into a user´s perception of a three-dimensional environment. An important performance goal for an augmented reality system is that the user perceives a single seamless environment. In most augmented reality systems the user views a real world augmented only with visual information and is not provided with a means to interact with the virtual objects. We describe an augmented reality system that, in addition to visual augmentation, merges synthetic haptic input into the user´s perception of the real environment. Our system uses a PHANToMTM haptic interface device to generate the haptic sensory input in real-time. The system allows user interactions such as moving or lifting a virtual object, and demonstrates interactions between virtual and real objects. Methods to provide proper visual occlusion between real and virtual objects are also described
Keywords :
augmented reality; haptic interfaces; human factors; real-time systems; PHANToM; augmented reality; haptic interface; haptic sensory input; real-time; synthetic sensory information; three-dimensional environment; user interactions; user perception; virtual objects; visual augmentation; visual information; visual occlusion; Application software; Augmented reality; Cameras; Computer science; Coordinate measuring machines; Delay; Haptic interfaces; Layout; Position measurement; Real time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Computing and Systems, 1999. IEEE International Conference on
Conference_Location :
Florence
Print_ISBN :
0-7695-0253-9
Type :
conf
DOI :
10.1109/MMCS.1999.779146
Filename :
779146
Link To Document :
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