DocumentCode
3418496
Title
An Improved Algorithm Based on Sub-Structures for Creating Virtual Plant
Author
Ding Wei-long ; Zhang Wei-tong ; Zhou Xiao
Author_Institution
Coll. of Inf., Zhejiang Univ. of Technol., Hangzhou
fYear
2006
fDate
Nov. 29 2006-Dec. 1 2006
Firstpage
200
Lastpage
204
Abstract
L-systems are powerful rule-based languages for modeling fractal objects and their animation in the fields of virtual plant. But the efficiency of this parallel algorithm needs to be improved because many times rewriting will cost much time and waste lot of computer memory. In this article, an improved algorithm based on the idea of sub-structure is proposed to ameliorate L-systems. Those structures with same features that appear frequently during the process of production iteration are defined as different sub-structures. In the following repetitive process, when the same structure appears, the program will directly paste this sub-structure to the designated position instead of calculating again. Through this method, the storage size of the geometrical information can be decreased and the efficiency of modeling virtual plant can be improved.
Keywords
computational geometry; computer animation; parallel algorithms; virtual reality; L-systems; geometrical information; parallel algorithm; sub-structure algorithm; virtual plant creation; Animation; Automation; Biological system modeling; Computational modeling; Computer simulation; Concurrent computing; Fractals; Genetic algorithms; Parallel algorithms; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
Conference_Location
Hangzhou
Print_ISBN
0-7695-2754-X
Type
conf
DOI
10.1109/ICAT.2006.38
Filename
4089239
Link To Document