DocumentCode :
3418496
Title :
An Improved Algorithm Based on Sub-Structures for Creating Virtual Plant
Author :
Ding Wei-long ; Zhang Wei-tong ; Zhou Xiao
Author_Institution :
Coll. of Inf., Zhejiang Univ. of Technol., Hangzhou
fYear :
2006
fDate :
Nov. 29 2006-Dec. 1 2006
Firstpage :
200
Lastpage :
204
Abstract :
L-systems are powerful rule-based languages for modeling fractal objects and their animation in the fields of virtual plant. But the efficiency of this parallel algorithm needs to be improved because many times rewriting will cost much time and waste lot of computer memory. In this article, an improved algorithm based on the idea of sub-structure is proposed to ameliorate L-systems. Those structures with same features that appear frequently during the process of production iteration are defined as different sub-structures. In the following repetitive process, when the same structure appears, the program will directly paste this sub-structure to the designated position instead of calculating again. Through this method, the storage size of the geometrical information can be decreased and the efficiency of modeling virtual plant can be improved.
Keywords :
computational geometry; computer animation; parallel algorithms; virtual reality; L-systems; geometrical information; parallel algorithm; sub-structure algorithm; virtual plant creation; Animation; Automation; Biological system modeling; Computational modeling; Computer simulation; Concurrent computing; Fractals; Genetic algorithms; Parallel algorithms; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
0-7695-2754-X
Type :
conf
DOI :
10.1109/ICAT.2006.38
Filename :
4089239
Link To Document :
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