DocumentCode
3419555
Title
A tool for artificial reality: from views to object representation
Author
Braccini, C. ; Grattarola, A.A. ; Lavagetto, F.
Author_Institution
Dept. of Commun., Comput. & Syst. Sci., Genova Univ., Italy
fYear
1992
fDate
1-3 Sep 1992
Firstpage
222
Lastpage
226
Abstract
Deals with a robust technique which is able to synthesize the volumetric structure of an object from a set of 2D perspective views where the object silhouette has been extracted. The surface texture is also recovered from the views. The final model is a closed polygon mesh surface integrated with texture informations, and it is thus suitable for standard graphic rendering. The proposed procedure can be used to obtain real world object representations starting from real views instead of manually building them by means of solid modeling and painting systems. As shown by the reported experiments, the results are promising in all cases where the objects can be accurately reconstructed from the occluding contours technique, i.e. when the concavities, if present, are visible in the projected object silhouettes
Keywords
image reconstruction; image texture; virtual reality; 2D perspective views; 3D image recovery; closed polygon mesh surface; concavities; object representation; object silhouette; occluding contours; surface texture; virtual reality; volumetric structure synthesis; Application software; Graphics; Layout; Optical distortion; Optical sensors; Painting; Rendering (computer graphics); Solid modeling; Surface reconstruction; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Robot and Human Communication, 1992. Proceedings., IEEE International Workshop on
Conference_Location
Tokyo
Print_ISBN
0-7803-0753-4
Type
conf
DOI
10.1109/ROMAN.1992.253884
Filename
253884
Link To Document