• DocumentCode
    3419589
  • Title

    An interactive simulation system of origami based on virtual space manipulation

  • Author

    Miyazaki, Shin-Ya ; Yasuda, Takami ; Yokoi, Shigeki ; Toriwaki, Jun-ichiro

  • Author_Institution
    Dept. of Inf. Eng., Nagoya Univ., Japan
  • fYear
    1992
  • fDate
    1-3 Sep 1992
  • Firstpage
    210
  • Lastpage
    215
  • Abstract
    This paper describes a visual simulation system of origami (paper folding art) which realizes interactive folding operations of paper such as `bending,´ `folding up´ and `tucking in´ in real-time. In the system, a piece of virtual paper is defined in a three dimensional (3D) virtual space and displayed on a graphic screen. An operator can fold it freely and iteratively, manipulating it as if he is folding a real paper
  • Keywords
    digital simulation; hobby computing; interactive systems; virtual reality; digital simulation; hobby computing; interactive simulation system; origami; paper folding art; virtual paper; virtual reality; virtual space manipulation; Art; Biomedical imaging; Computer graphics; Conferences; Cranes; Hardware; Humans; Man machine systems; Orbital robotics; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robot and Human Communication, 1992. Proceedings., IEEE International Workshop on
  • Conference_Location
    Tokyo
  • Print_ISBN
    0-7803-0753-4
  • Type

    conf

  • DOI
    10.1109/ROMAN.1992.253886
  • Filename
    253886