DocumentCode :
3420139
Title :
Human figure modeling for virtual environment applications
Author :
Zeltzer, David
Author_Institution :
Media Lab., MIT, Cambridge, MA, USA
fYear :
1992
fDate :
1-3 Sep 1992
Firstpage :
117
Lastpage :
122
Abstract :
Many applications would benefit from graphical simulation and emerging virtual environment (VE) technologies, and for many of these cases, the VE system must be able to display accurate models of human figures. The author surveys major modeling techniques for representing and simulating synthetic humans, or virtual actors, and discusses the relative importance of these simulation and modeling techniques for various VE applications
Keywords :
computer graphics; virtual reality; graphical simulation; human figure modeling; virtual environment applications; Application software; Auditory displays; Biological system modeling; Computational modeling; Computer displays; Computer simulation; Graphics; Humans; Solid modeling; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robot and Human Communication, 1992. Proceedings., IEEE International Workshop on
Conference_Location :
Tokyo
Print_ISBN :
0-7803-0753-4
Type :
conf
DOI :
10.1109/ROMAN.1992.253925
Filename :
253925
Link To Document :
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