• DocumentCode
    3420139
  • Title

    Human figure modeling for virtual environment applications

  • Author

    Zeltzer, David

  • Author_Institution
    Media Lab., MIT, Cambridge, MA, USA
  • fYear
    1992
  • fDate
    1-3 Sep 1992
  • Firstpage
    117
  • Lastpage
    122
  • Abstract
    Many applications would benefit from graphical simulation and emerging virtual environment (VE) technologies, and for many of these cases, the VE system must be able to display accurate models of human figures. The author surveys major modeling techniques for representing and simulating synthetic humans, or virtual actors, and discusses the relative importance of these simulation and modeling techniques for various VE applications
  • Keywords
    computer graphics; virtual reality; graphical simulation; human figure modeling; virtual environment applications; Application software; Auditory displays; Biological system modeling; Computational modeling; Computer displays; Computer simulation; Graphics; Humans; Solid modeling; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robot and Human Communication, 1992. Proceedings., IEEE International Workshop on
  • Conference_Location
    Tokyo
  • Print_ISBN
    0-7803-0753-4
  • Type

    conf

  • DOI
    10.1109/ROMAN.1992.253925
  • Filename
    253925