DocumentCode
3420219
Title
Creating a Virtual Activity for the Intangible Culture Heritage
Author
Yang, Cheng ; Peng, Dongmei ; Sun, Shouqian
Author_Institution
Coll. of Comput. Sci. & Technol., Zhejiang Univ., Hangzhou
fYear
2006
fDate
Nov. 29 2006-Dec. 1 2006
Firstpage
636
Lastpage
641
Abstract
This work recovered an ancient crowd activity for virtual heritage, virtual reality technique was used to reconstruct and imitate cultural space and crowd cultural activity in warring states time. According to literal recordation, ancient images and ancient relic, we reconstructed characters, finery and architecture by 3D modeling technique. Motion was collected from actors by motion capture technique and arranged newly. At last, a virtual crowd was introduced into the 3D reconstruction of a complex heritage building to increase the realism of the reconstructed scene. A rule behavior system was created to represent a complex interactive scenario. It is better to make users know virtual heritage comfortably by interactive way, increase the extent and depth of intangible culture transmitted.
Keywords
image motion analysis; image reconstruction; software architecture; user interfaces; virtual reality; 3D modeling technique; ancient crowd activity; ancient images; ancient relic; character reconstruction; complex heritage building; complex interactive scenario; culture heritage; motion capture technique; virtual heritage; virtual reality technique; Buildings; Cultural differences; Educational institutions; Image reconstruction; Layout; Motion control; Packaging; Protection; Solid modeling; Space technology;
fLanguage
English
Publisher
ieee
Conference_Titel
Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
Conference_Location
Hangzhou
Print_ISBN
0-7695-2754-X
Type
conf
DOI
10.1109/ICAT.2006.52
Filename
4089329
Link To Document