DocumentCode
3420475
Title
A game-theoretic design for collaborative tracking in a video camera network
Author
Zongjie Tu ; Bhattacharya, Pallab
Author_Institution
Sch. of Comput. Sci. & Inf., Univ. of Cincinnati, Clifton, OH, USA
fYear
2011
fDate
Aug. 30 2011-Sept. 2 2011
Firstpage
474
Lastpage
479
Abstract
Tracking a moving target of interest at a high resolution with a dynamically designated network camera while ensuring complete-coverage of the area under surveillance of a video camera network can be a challenging task. Game theory can be applied to the situation, treating individual cameras as players and area coverage as utility. Camera collaboration is needed when one camera handoff the job of tracking a moving target of interest to another. By taking into account coverage shared by two cameras as secondary utility and giving precedence to border-covering camera directions, we can improve the performance of collaborative tracking, reducing complete-coverage failures as well as their associated uncovered blocks between handoffs. The cost of camera adjustment involved in a handoff can also be reduced this way.
Keywords
game theory; image resolution; target tracking; video cameras; video surveillance; border-covering camera direction; camera handoff; collaborative tracking; complete-coverage failure reduction; game-theoretic design; moving target tracking; video camera network surveillance; Cameras; Face; Humans; Surveillance; Target tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Video and Signal-Based Surveillance (AVSS), 2011 8th IEEE International Conference on
Conference_Location
Klagenfurt
Print_ISBN
978-1-4577-0844-2
Electronic_ISBN
978-1-4577-0843-5
Type
conf
DOI
10.1109/AVSS.2011.6027379
Filename
6027379
Link To Document