DocumentCode
3428508
Title
The Advanced Battlefield Architecture for Tactical Information Selection (ABATIS)
Author
Keane, J. Sean ; Rozenblit, Jerzy W. ; Barnes, Michael
Author_Institution
Dept. of Electr. & Comput. Eng., Arizona Univ., Tucson, AZ, USA
fYear
1997
fDate
24-28 Mar 1997
Firstpage
228
Lastpage
237
Abstract
Modern warfare requires the understanding and management of increasingly complex assemblages of resources. The Advanced Battlefield Architecture for Tactical Information Selection (ABATIS) is introduced. It provides a framework for testing various display strategies. Its design, which uses object-oriented and hierarchical design methodologies, is flexible and extensible. It assures that a working program can be rapidly developed for comparing alternate display strategies. The report defines an overall architecture for battlefield visualization and then focuses on a detailed design of its display layer, called the process centered display (PCD). The design is specified using the object modeling technique (OMT) notation. The complete class diagrams for the PCD are presented and an illustrative example is given
Keywords
computer displays; data visualisation; military computing; object-oriented methods; object-oriented programming; software engineering; Advanced Battlefield Architecture for Tactical Information Selection; battlefield visualization; class diagrams; display layer; display strategy testing; hierarchical design methodology; object modeling technique; object-oriented design methodology; process centered display; warfare; Assembly; Computer architecture; Computer displays; Design methodology; Engineering management; Object oriented modeling; Resource management; Storms; Testing; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering of Computer-Based Systems, 1997. Proceedings., International Conference and Workshop on
Conference_Location
Monterey, CA
Print_ISBN
0-8186-7889-5
Type
conf
DOI
10.1109/ECBS.1997.581867
Filename
581867
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