• DocumentCode
    3428787
  • Title

    Competitive design of multiuser MIMO interference systems based on game theory: A unified framework

  • Author

    Scutari, Gesualdo ; Palomar, Daniel P. ; Barbarossa, Sergio

  • Author_Institution
    Dept. INFOCOM, Univ. of Rome "La Sapienza", Rome
  • fYear
    2008
  • fDate
    March 31 2008-April 4 2008
  • Firstpage
    5376
  • Lastpage
    5379
  • Abstract
    In this paper we focus on the maximization of the information rates subject to transmit power constraints for noncooperative multiple-input multiple-output (MIMO) systems, using the same physical resources, i.e., time, bandwidth and space. To derive decentralized solutions that do not require any cooperation among the systems, the optimization problem is formulated as a static noncooperative game. The analysis of the game for arbitrary MIMO interference channels is quite involved, since it requires the study of a set of nonlinear nondifferentiable matrix-valued equations, based on the MIMO waterfilling solution. To overcome this difficulty, we provide a new interpretation of the waterfilling operator, for the general MIMO multiuser case, as a matrix projection. This key result allows us to simplify the study of the game and to obtain sufficient conditions for both uniqueness of the Nash equilibrium (NE) and convergence of the proposed totally asynchronous distributed algorithms. The proposed approach provides a general framework that encompasses all previous works, mostly concerned with the particular case of SISO Gaussian frequency-selective interference channel.
  • Keywords
    MIMO communication; game theory; interference (signal); telecommunication channels; MIMO waterfilling solution; Nash equilibrium; convergence; game theory; information rate maximization; interference channels; matrix projection; multiple-input multiple-output systems; multiuser MIMO interference systems; nondifferentiable matrix-valued equations; nonlinear matrix-valued equations; optimization problem; static noncooperative game; totally asynchronous distributed algorithms; Bandwidth; Distributed algorithms; Game theory; Information rates; Interference channels; Interference constraints; MIMO; Nash equilibrium; Nonlinear equations; Sufficient conditions; Asynchronous iterative waterfilling; Interference Channel; MIMO; Nash equilibria;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech and Signal Processing, 2008. ICASSP 2008. IEEE International Conference on
  • Conference_Location
    Las Vegas, NV
  • ISSN
    1520-6149
  • Print_ISBN
    978-1-4244-1483-3
  • Electronic_ISBN
    1520-6149
  • Type

    conf

  • DOI
    10.1109/ICASSP.2008.4518875
  • Filename
    4518875