• DocumentCode
    3430460
  • Title

    Patch Map for Fast Texture Synthesis

  • Author

    Changzhen, Xiong ; Fenhong, Guo ; Jiancheng, Zou ; Dongxu, Qi

  • Author_Institution
    Sun Yat-sen Univ., Guangzhou
  • fYear
    2007
  • fDate
    22-24 Aug. 2007
  • Firstpage
    501
  • Lastpage
    504
  • Abstract
    A novel texture synthesis method is presented to form large and feature-preserved textures. The task of texture synthesis is divided into two phases: analysis, and synthesis. During the analysis phase, we generate a patch map via Graph cuts, feature deformation and matching. The main task of synthesis phase is to pick up a patch in the patch map and place it in the output to synthesize large target textures. The experimental results show that the patch map algorithm fast synthesizes high-quality textures ranging from regular to stochastic. Compared with the existing methods, our approach preserves texture feature well when pixel-based jump map algorithm and graph cuts method fail to produce good results.
  • Keywords
    feature extraction; graph theory; image matching; image texture; feature deformation; feature matching; graph cut; patch map; texture analysis; texture synthesis method; Application software; Costs; Educational institutions; Humans; Information science; Joining processes; Mathematics; Stochastic processes; Sun; Visual system;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, Computers and Signal Processing, 2007. PacRim 2007. IEEE Pacific Rim Conference on
  • Conference_Location
    Victoria, BC
  • Print_ISBN
    978-1-4244-1189-4
  • Electronic_ISBN
    1-4244-1190-4
  • Type

    conf

  • DOI
    10.1109/PACRIM.2007.4313283
  • Filename
    4313283