DocumentCode
3432655
Title
Nonlinear two-player zero-sum game approximate solution using a Policy Iteration algorithm
Author
Johnson, M. ; Bhasin, S. ; Dixon, W.E.
Author_Institution
Dept. of Mechanical and Aerospace Engineering, University of Florida, Gainesville, 32611, USA
fYear
2011
fDate
12-15 Dec. 2011
Firstpage
142
Lastpage
147
Abstract
An approximate online solution is developed for a two-player zero-sum game subject to continuous-time nonlinear uncertain dynamics and an infinite horizon quadratic cost. A novel actor-critic-identifier (ACI) structure is used to implement the Policy Iteration (PI) algorithm, wherein a robust dynamic neural network (DNN) is used to asymptotically identify the uncertain system, and a critic NN is used to approximate the value function. The weight update laws for the critic NN are generated using a gradient-descent method based on a modified temporal difference error, which is independent of the system dynamics. This method finds approximations of the optimal value function, and the saddle point feedback control policies. These policies are computed using the critic NN and the identifier DNN and guarantee uniformly ultimately bounded (UUB) stability of the closed-loop system. The actor, critic and identifier structures are implemented in real-time, continuously and simultaneously.
Keywords
Approximation algorithms; Approximation methods; Artificial neural networks; Equations; Game theory; Games; Heuristic algorithms;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control and European Control Conference (CDC-ECC), 2011 50th IEEE Conference on
Conference_Location
Orlando, FL, USA
ISSN
0743-1546
Print_ISBN
978-1-61284-800-6
Electronic_ISBN
0743-1546
Type
conf
DOI
10.1109/CDC.2011.6160778
Filename
6160778
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