DocumentCode :
3435927
Title :
Curball--A Prototype Tangible Game for Inter-Generational Play
Author :
Kern, Dagmar ; Stringer, Mark ; Fitzpatrick, Geraldine ; Schmidt, Albrecht
Author_Institution :
Embedded Interaction Res. Group, Univ. of Munich
fYear :
2006
fDate :
26-28 June 2006
Firstpage :
412
Lastpage :
418
Abstract :
Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is also considerable opportunity to support more playful aspects of life as an older person. We report on a prototype collaborative game that can be played between an older person and a child. The game is based on a bowling game and makes use of tangible devices, sensors and augmented reality components. We report on the iterative development of this inter-generational play prototype and initial user feedback
Keywords :
augmented reality; computer games; ubiquitous computing; Curball game; augmented reality; bowling game; inter-generational play prototype; prototype tangible game; tangible device; ubiquitous computing; Aging; Augmented reality; Collaboration; Collaborative work; Feedback; Internet; Pervasive computing; Prototypes; Remote monitoring; Senior citizens;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Enabling Technologies: Infrastructure for Collaborative Enterprises, 2006. WETICE '06. 15th IEEE International Workshops on
Conference_Location :
Manchester
ISSN :
1524-4547
Print_ISBN :
0-7695-2623-3
Type :
conf
DOI :
10.1109/WETICE.2006.27
Filename :
4092245
Link To Document :
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