DocumentCode
3436250
Title
Teaching Service-Oriented Computing and STEM Topics via Robotic Games
Author
Tsai, W.T. ; Sun, Xin ; Chen, Yinong ; Huang, Qian ; Bitter, Gary ; White, Mary
Author_Institution
Dept. of Comput. Sci. & Eng., Arizona State Univ., Tempe, AZ
fYear
2008
fDate
5-7 May 2008
Firstpage
131
Lastpage
137
Abstract
This paper proposes a new approach to teach the STEM (Science, Technology, Engineering, and Mathematics) knowledge informally via robotic games. In this approach, a robotic playground is built to provide a hands-on programming and playing experience with robots controlled by Service-Oriented Computing (SOC) software, which is based on a new approach that uses reusable services (components) with standard interfaces and platform-independent interoperability. Services in the repository are annotated with STEM knowledge to enforce the required contents. In this way, students can learn computing and STEM in an entertaining manner.
Keywords
computer aided instruction; computer games; object-oriented programming; open systems; software reusability; teaching; STEM knowledge; STEM topics; hands-on programming; platform-independent interoperability; reusable services; robotic games; service-oriented computing software; standard interfaces; teaching; Application software; Computer interfaces; Distributed computing; Education; Educational institutions; Educational programs; Educational robots; Knowledge engineering; Programming; Protocols;
fLanguage
English
Publisher
ieee
Conference_Titel
Object Oriented Real-Time Distributed Computing (ISORC), 2008 11th IEEE International Symposium on
Conference_Location
Orlando, FL
Print_ISBN
978-0-7695-3132-8
Type
conf
DOI
10.1109/ISORC.2008.83
Filename
4519570
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