• DocumentCode
    3436588
  • Title

    Stealthy strategies for deception in hypergames with asymmetric information

  • Author

    Gharesifard, Bahman ; Cortés, Jorge

  • Author_Institution
    Dept. of Mech. & Aerosp. Eng., Univ. of California, San Diego, CA, USA
  • fYear
    2011
  • fDate
    12-15 Dec. 2011
  • Firstpage
    5762
  • Lastpage
    5767
  • Abstract
    This paper considers games with incomplete asymmetric information, where one player (the deceiver) has privileged information about the other (the mark) and intends to employ it for belief manipulation. We use hypergames to represent the asymmetric information available to players and assume a probabilistic model for the actions of the mark. This framework allows us to formalize various notions of deception in a precise way. We provide a necessary condition and a sufficient condition for deceivability when the deceiver is allowed to reveal information to the mark as the game evolves. For the case when the deceiver acts stealthily, i.e., restricts her actions to those that do not contradict the belief of the mark, we are able to fully characterize when deception is possible. Moreover, we design the worst-case max-strategy that, when such a sequence of deceiving actions exists, is guaranteed to find it. An example illustrates our results.
  • Keywords
    game theory; probability; asymmetric information; belief manipulation; hypergames deception; probabilistic model; stealthy strategy; worst-case max-strategy; Extraterrestrial measurements; Games; Markov processes; Probabilistic logic; Probability distribution; Stability analysis; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control and European Control Conference (CDC-ECC), 2011 50th IEEE Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    0743-1546
  • Print_ISBN
    978-1-61284-800-6
  • Electronic_ISBN
    0743-1546
  • Type

    conf

  • DOI
    10.1109/CDC.2011.6160979
  • Filename
    6160979