DocumentCode
343960
Title
Real-time depth warping for 3-D scene reconstruction
Author
Seales, W. Rrenl ; Welch, Greg ; Jaynes, Christopher O.
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
Volume
3
fYear
1999
fDate
1999
Firstpage
413
Abstract
This paper explores a new depth-recovery technique targeted for two environments: visualization on non-regular screen surfaces, and real-time depth recovery in an unknown scene. The algorithm is based on the computation of pre-warped images that are projected into the scene and re-imaged by synchronized cameras. The real-time control of the pre-warp and the type of imagery projected into the scene allows for a novel solution that recovers scene geometry and can be used in both visualization (projection of imagery onto screen surfaces) and computer vision environments
Keywords
computer vision; data visualisation; image reconstruction; optical projectors; real-time systems; stereo image processing; 3D scene reconstruction; computer vision environments; depth-recovery technique; nonregular screen surfaces; pre-warped images; real-time control; real-time depth warping; scene geometry; screen surfaces; synchronized cameras; visualization; Cameras; Chromium; Computational geometry; Computer science; Computer vision; Image reconstruction; Iterative algorithms; Layout; Stereo vision; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Aerospace Conference, 1999. Proceedings. 1999 IEEE
Conference_Location
Snowmass at Aspen, CO
Print_ISBN
0-7803-5425-7
Type
conf
DOI
10.1109/AERO.1999.789800
Filename
789800
Link To Document