DocumentCode :
344026
Title :
Appearance compression and synthesis based on 3D model for mixed reality
Author :
Nishino, Ko ; Sato, Yoichi ; Ikeuchi, Katsushi
Author_Institution :
Inst. of Ind. Sci., Tokyo Univ., Japan
Volume :
1
fYear :
1999
fDate :
1999
Firstpage :
38
Abstract :
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method (K. Nishino et al., 1999), a new rendering method for generating virtual images of objects from their real images to deal with the problems posed by past work in image based methods and model based methods. Eigen-Texture method samples appearances of a real object under various illumination and viewing conditions, and compresses them in the 2D coordinate system defined on the 3D model surface. However, we had a serious limitation in our system, due to the alignment problem of the 3D model and color images. We deal with this limitation by solving the alignment problem; we do this by using the method originally designed by P. Viola (1995). The paper describes the method and reports on how we implement it
Keywords :
colour graphics; data compression; image texture; rendering (computer graphics); virtual reality; 2D coordinate system; 3D model surface; Eigen-Texture method; alignment problem; appearance compression; color images; illumination; image based methods; mixed reality; model based methods; photorealistic virtual objects; real images; rendering method; viewing conditions; virtual images; Color; Image analysis; Image coding; Image generation; Lighting; Reflectivity; Rendering (computer graphics); Rough surfaces; Surface roughness; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 1999. The Proceedings of the Seventh IEEE International Conference on
Conference_Location :
Kerkyra
Print_ISBN :
0-7695-0164-8
Type :
conf
DOI :
10.1109/ICCV.1999.791195
Filename :
791195
Link To Document :
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