• DocumentCode
    3441141
  • Title

    An introduction of a direct vestibular display into a virtual environment

  • Author

    Cress, Jeffrey D. ; Hettinger, Lawrence J. ; Cunningham, James A. ; Riccio, Gary E. ; McMillan, Grant R. ; Haas, Michael W.

  • Author_Institution
    Logicon Tech. Services Inc., Dayton, OH, USA
  • fYear
    1997
  • fDate
    1-5 Mar 1997
  • Firstpage
    80
  • Lastpage
    86
  • Abstract
    The US Air Force Armstrong Synthesized Immersion Research Environment Facility is currently investigating the development and potential application of direct vestibular displays. The Electrical Vestibular Stimulus (EVS) technology described in the paper uses electrodes located behind the ears to deliver a low level electrical current in the vicinity of the eighth cranial nerve of the central nervous system to produce a compelling sensation of roll motion about the body´s fore-aft axis. In the study described, subjects experienced the EVS display while simultaneously observing a large field of view visual display which depicted curvilinear motion through a tunnel. Both EVS and visual displays were driven in a sinusoidal fashion at various phase relationships relative to one another. After observing the two displays, subjects were asked to rate various aspects of quality and magnitude of self motion. Results revealed that the fidelity of the motion experience depended upon the phase relationship between the EVS and visual displays. Results also indicated that when an appropriate phase relationship was used, the vestibular display significantly improved the fidelity of the motion experience when compared to a visual only display
  • Keywords
    bioelectric potentials; display devices; interactive devices; neurophysiology; virtual reality; EVS display; Electrical Vestibular Stimulus; US Air Force Armstrong Synthesized Immersion Research Environment Facility; central nervous system; compelling sensation; curvilinear motion; direct vestibular display; eighth cranial nerve; electrodes; fore-aft axis; large field of view visual display; low level electrical current; motion experience; phase relationship; phase relationships; roll motion; self motion; sinusoidal fashion; tunnel; virtual environment; Aircraft; Control systems; Cranial; Displays; Ear; Electrodes; Ergonomics; Humans; Laboratories; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1997., IEEE 1997
  • Conference_Location
    Albuquerque, NM
  • ISSN
    1087-8270
  • Print_ISBN
    0-8186-7843-7
  • Type

    conf

  • DOI
    10.1109/VRAIS.1997.583048
  • Filename
    583048