DocumentCode
3441765
Title
Virtual scene simulation and implementation based on DirectX11
Author
Jiqing Shi ; Zongqiang Liu ; Yanjiang Li ; Hongyan Yuan
Author_Institution
Troop 92941, Div. 92, PLA, Huludao, China
fYear
2013
fDate
15-18 July 2013
Firstpage
1620
Lastpage
1623
Abstract
DirectX is a strong advanced Windows graph API and used widely. This paper focuses on virtual scene simulation and implementation based on DirectX11. Firstly, the composition and basic principles of virtual simulation system are studied, including fog, sky, terrain and camera. Secondly, the system is designed and implemented, and achieves better results.
Keywords
application program interfaces; DirectX11; advanced Windows graph API; basic principles; camera; composition principles; fog; sky; terrain; virtual scene simulation; Cameras; Color; Computational modeling; Graphics; Indexes; Solid modeling; Vectors; DirectX11; fog; terrain; virtual scene; virtual simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Quality, Reliability, Risk, Maintenance, and Safety Engineering (QR2MSE), 2013 International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4799-1014-4
Type
conf
DOI
10.1109/QR2MSE.2013.6625886
Filename
6625886
Link To Document