• DocumentCode
    3441765
  • Title

    Virtual scene simulation and implementation based on DirectX11

  • Author

    Jiqing Shi ; Zongqiang Liu ; Yanjiang Li ; Hongyan Yuan

  • Author_Institution
    Troop 92941, Div. 92, PLA, Huludao, China
  • fYear
    2013
  • fDate
    15-18 July 2013
  • Firstpage
    1620
  • Lastpage
    1623
  • Abstract
    DirectX is a strong advanced Windows graph API and used widely. This paper focuses on virtual scene simulation and implementation based on DirectX11. Firstly, the composition and basic principles of virtual simulation system are studied, including fog, sky, terrain and camera. Secondly, the system is designed and implemented, and achieves better results.
  • Keywords
    application program interfaces; DirectX11; advanced Windows graph API; basic principles; camera; composition principles; fog; sky; terrain; virtual scene simulation; Cameras; Color; Computational modeling; Graphics; Indexes; Solid modeling; Vectors; DirectX11; fog; terrain; virtual scene; virtual simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quality, Reliability, Risk, Maintenance, and Safety Engineering (QR2MSE), 2013 International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4799-1014-4
  • Type

    conf

  • DOI
    10.1109/QR2MSE.2013.6625886
  • Filename
    6625886