DocumentCode :
3441765
Title :
Virtual scene simulation and implementation based on DirectX11
Author :
Jiqing Shi ; Zongqiang Liu ; Yanjiang Li ; Hongyan Yuan
Author_Institution :
Troop 92941, Div. 92, PLA, Huludao, China
fYear :
2013
fDate :
15-18 July 2013
Firstpage :
1620
Lastpage :
1623
Abstract :
DirectX is a strong advanced Windows graph API and used widely. This paper focuses on virtual scene simulation and implementation based on DirectX11. Firstly, the composition and basic principles of virtual simulation system are studied, including fog, sky, terrain and camera. Secondly, the system is designed and implemented, and achieves better results.
Keywords :
application program interfaces; DirectX11; advanced Windows graph API; basic principles; camera; composition principles; fog; sky; terrain; virtual scene simulation; Cameras; Color; Computational modeling; Graphics; Indexes; Solid modeling; Vectors; DirectX11; fog; terrain; virtual scene; virtual simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Quality, Reliability, Risk, Maintenance, and Safety Engineering (QR2MSE), 2013 International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4799-1014-4
Type :
conf
DOI :
10.1109/QR2MSE.2013.6625886
Filename :
6625886
Link To Document :
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