• DocumentCode
    3445605
  • Title

    A realistic, dynamic computer-based graphical muscle model

  • Author

    Levine, David ; Garner, B.A. ; Barr, Ronald E.

  • Author_Institution
    Eng. Teaching Center, Texas Univ., Austin, TX, USA
  • fYear
    1997
  • fDate
    4-6 Apr 1997
  • Firstpage
    378
  • Lastpage
    381
  • Abstract
    A computer graphics method for rendering the realistic shape of muscles as they span between between moving bones is presented. The muscle models are based on surface geometries reconstructed from the Visible Man Project data set. Morphological changes experienced by the muscles during contraction and extension are accounted for
  • Keywords
    computer graphics; medical image processing; muscle; physiological models; rendering (computer graphics); Visible Man Project data set; computer graphics method; digital medical cross-section images; fresh human cadavers; image rendering; morphological changes; muscle contraction; muscle extension; realistic dynamic computer-based graphical muscle model; realistic muscle shape; reconstructed surface geometries; Biological system modeling; Bones; Geometry; Humans; Image reconstruction; Muscles; Shape; Solid modeling; Surface morphology; Surface reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Biomedical Engineering Conference, 1997., Proceedings of the 1997 Sixteenth Southern
  • Conference_Location
    Biloxi, MS
  • ISSN
    1086-4105
  • Print_ISBN
    0-7803-3869-3
  • Type

    conf

  • DOI
    10.1109/SBEC.1997.583317
  • Filename
    583317