DocumentCode
3445605
Title
A realistic, dynamic computer-based graphical muscle model
Author
Levine, David ; Garner, B.A. ; Barr, Ronald E.
Author_Institution
Eng. Teaching Center, Texas Univ., Austin, TX, USA
fYear
1997
fDate
4-6 Apr 1997
Firstpage
378
Lastpage
381
Abstract
A computer graphics method for rendering the realistic shape of muscles as they span between between moving bones is presented. The muscle models are based on surface geometries reconstructed from the Visible Man Project data set. Morphological changes experienced by the muscles during contraction and extension are accounted for
Keywords
computer graphics; medical image processing; muscle; physiological models; rendering (computer graphics); Visible Man Project data set; computer graphics method; digital medical cross-section images; fresh human cadavers; image rendering; morphological changes; muscle contraction; muscle extension; realistic dynamic computer-based graphical muscle model; realistic muscle shape; reconstructed surface geometries; Biological system modeling; Bones; Geometry; Humans; Image reconstruction; Muscles; Shape; Solid modeling; Surface morphology; Surface reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Biomedical Engineering Conference, 1997., Proceedings of the 1997 Sixteenth Southern
Conference_Location
Biloxi, MS
ISSN
1086-4105
Print_ISBN
0-7803-3869-3
Type
conf
DOI
10.1109/SBEC.1997.583317
Filename
583317
Link To Document