Title :
Noncooperative network games for multi-class QoS provision
Author_Institution :
Dept. of Comput. Sci., Purdue Univ., West Lafayette, IN, USA
Abstract :
We summarize some recent results in noncooperative network games pertaining to multi-class QoS provision. They are of relevance to the design of networks capable of provisioning QoS-sensitive and differentiated services, a major challenge facing next generation networks. We first describe the single-switch (or LAN) system followed by work in many-switch (or WAN) systems
Keywords :
game theory; local area networks; quality of service; telecommunication network planning; wide area networks; LAN; WAN; many-switch systems; multi-class QoS provision; network design; next generation networks; noncooperative network games; single-switch system; Computer science; Game theory; Intelligent networks; Local area networks; Nash equilibrium; Next generation networking; Pricing; Switches; Telecommunication traffic; Wide area networks;
Conference_Titel :
Information Theory and Networking Workshop, 1999
Conference_Location :
Metsovo
Print_ISBN :
0-7803-5954-2
DOI :
10.1109/ITNW.1999.814347