DocumentCode
3448621
Title
The Capacity Analysis on 3D Watermarking in Parallel-Gaussian Model
Author
Zhang, Xiaomei ; Yang, Liu ; Liu, Quan
Author_Institution
Wuhan Univ. of Technol., Wuhan
fYear
2007
fDate
23-25 May 2007
Firstpage
2197
Lastpage
2200
Abstract
A further study on watermarking information-theoretic model based on game theory is presented in this paper. In addition, a parallel Gaussian channels model is set up according to that the assumption of i.i.d. Gaussian noise is reasonable when applied to the 2D geometry images´ AC coefficients of 3D models. The formula of the capacity is given, and the curves for the relationship between the distortion and channel capacity illustrated. Finally, a rudimental search for the solution of the capacity expression constrained by the distortion based on visual threshold is referred in this paper.
Keywords
Gaussian channels; Gaussian noise; channel capacity; game theory; watermarking; 2D geometry images; 3D watermarking; Gaussian noise; capacity analysis; channel capacity; game theory; parallel Gaussian channels; parallel-Gaussian model; visual threshold; watermarking information-theoretic model; Industrial electronics; Watermarking;
fLanguage
English
Publisher
ieee
Conference_Titel
Industrial Electronics and Applications, 2007. ICIEA 2007. 2nd IEEE Conference on
Conference_Location
Harbin
Print_ISBN
978-1-4244-0737-8
Electronic_ISBN
978-1-4244-0737-8
Type
conf
DOI
10.1109/ICIEA.2007.4318800
Filename
4318800
Link To Document