DocumentCode
3450707
Title
Fusing multiple color images for texturing models
Author
Bannai, Nobuyuki ; Agathos, Alexander ; Fisher, Robert B.
Author_Institution
Sch. of Informatics, Edinburgh Univ., UK
fYear
2004
fDate
6-9 Sept. 2004
Firstpage
558
Lastpage
565
Abstract
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and automatic), captured color texture maps of the same structure can have very different colors. When fusing multiple views to create larger models, this color variation leads to a poor appearance with odd color tilings on homogeneous surfaces. This paper extends previous research on pairwise global color correction to multiple overlapping images. The central idea is to estimate a set of blending transformations that minimize the overall color discrepancy in the overlapping regions, thus spreading residual color errors, rather than letting them accumulate.
Keywords
image colour analysis; image texture; realistic images; solid modelling; 3D models; global color correction; multiple color images; real scenes; texturing model; unnatural color texture fusion; Buildings; Cameras; Color; Colored noise; Computer errors; Computer graphics; Informatics; Layout; Rendering (computer graphics); Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
Print_ISBN
0-7695-2223-8
Type
conf
DOI
10.1109/TDPVT.2004.1335288
Filename
1335288
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