DocumentCode
3451298
Title
A low complexity wavelet based depth map encoder for low bit rate 3D video applications
Author
Martínez-Rach, Miguel Onofre ; De Silva, Demuni ; Fernando, Anil ; Arachchi, Hemantha Kodikara ; Granado, Othoniel López ; Malumbres, Manuel
Author_Institution
Univ. Miguel Hernandez, Elche, Spain
fYear
2012
fDate
13-16 Jan. 2012
Firstpage
235
Lastpage
236
Abstract
Depth maps, which aid the virtual view generation process in Depth Image Based Rendering (DIBR) applications in 3D video, are generally piecewise smooth images with sharp depth discontinuities. Compression artifacts that occur along the depth discontinuities often lead to poor quality of generated virtual views. In line with the importance of depth discontinuities towards view generation, we propose a non-uniform quantization method for wavelet based encoding of depth maps. Average rendering quality improvements of up to 0.8dB could be achieved.
Keywords
quantisation (signal); rendering (computer graphics); smoothing methods; video coding; wavelet transforms; 3D video; compression artifacts; depth image based rendering; depth map encoder; non-uniform quantization method; piecewise smooth images; sharp depth discontinuities; virtual view generation process; wavelet based encoding; Conferences; Encoding; Image coding; Image edge detection; Quantization; Rendering (computer graphics); Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (ICCE), 2012 IEEE International Conference on
Conference_Location
Las Vegas, NV
ISSN
2158-3994
Print_ISBN
978-1-4577-0230-3
Type
conf
DOI
10.1109/ICCE.2012.6161844
Filename
6161844
Link To Document