DocumentCode
3452023
Title
Bi-layered mass-spring model for fast deformations of flexible linear bodies
Author
Giacomo, Thomas Di ; Magnenat-Thalmann, Nadia
Author_Institution
Geneva Univ., Switzerland
fYear
2003
fDate
8-9 May 2003
Firstpage
48
Lastpage
53
Abstract
We present a new method for the modeling and animation of deformable and flexible thin or thick linear bodies. Our method highly reduces the computation required to animate deformations and motions of objects with a cylindrical topology, while preserving their visual quality and their control. To increase the speed we introduce a bi-layered mass-spring system with two main properties: it is not constructed as the whole geometric mesh thus limiting the number of dynamically computed points, and it is partly constrained to reduce physical computations. The visual quality is improved with an appropriate integration scheme to preserve volume as much as possible and to ensure high stability at low cost. The two mass-spring layers and their linkage provide all the required controls on the objects: the first layer, corresponding to an axial flexible backbone structure, is used as a controller for global motions. The second layer, geometrically and dynamically constrained, controls envelope elastic deformations.
Keywords
augmented reality; computational geometry; computer animation; modelling; rendering (computer graphics); animation; axial flexible backbone structure; bi-layered mass-spring model; controller; cylindrical topology; envelope elastic deformations; fast deformations; flexible thin linear bodies; geometrically dynamically constrained layer; global motions; integration scheme; modeling; stability; thick linear bodies; visual quality; whole geometric mesh; Animation; Deformable models;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation and Social Agents, 2003. 16th International Conference on
ISSN
1087-4844
Print_ISBN
0-7695-1934-2
Type
conf
DOI
10.1109/CASA.2003.1199303
Filename
1199303
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