DocumentCode
3452911
Title
A New GPU-Based Neighbor Search Algorithm for Fluid Simulations
Author
Zhao, Xiangkun ; Li, Fengxia ; Zhan, Shouyi
Author_Institution
Beijing Lab. of Intell. Inf. Technol., Beijing Inst. of Technol., Beijing, China
fYear
2010
fDate
27-28 Nov. 2010
Firstpage
1
Lastpage
4
Abstract
Fluid simulations based on Smoothed Particle Hydrodynamics (SPH) have been widely used for generating complex motion of fluid.However,implementation of searching particle neighbors on graphics processing unit (GPU) can not be satisfied till now.In this paper, we present a new grid-based neighbor search method on GPU for GPU-based SPH fluid simulation.Using this new GPU-based neighbor search technique while not the CPU-Based neighbor search,SPH fluid simulation can be implemented entirely on GPU and the fluid simulation speed can be increased many times. Our neighbor search method is also suitable to be used in conjunction with other particle-based applications.
Keywords
computer graphic equipment; computer graphics; coprocessors; flow simulation; hydrodynamics; search problems; CPU based neighbor search; GPU based neighbor search algorithm; SPH fluid simulation; complex fluid motion; graphics processing unit; smoothed particle hydrodynamics; Computational modeling; Computer architecture; Fluids; Graphics; Graphics processing unit; Indexes; Sorting;
fLanguage
English
Publisher
ieee
Conference_Titel
Database Technology and Applications (DBTA), 2010 2nd International Workshop on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-6975-8
Electronic_ISBN
978-1-4244-6977-2
Type
conf
DOI
10.1109/DBTA.2010.5659015
Filename
5659015
Link To Document