• DocumentCode
    3452911
  • Title

    A New GPU-Based Neighbor Search Algorithm for Fluid Simulations

  • Author

    Zhao, Xiangkun ; Li, Fengxia ; Zhan, Shouyi

  • Author_Institution
    Beijing Lab. of Intell. Inf. Technol., Beijing Inst. of Technol., Beijing, China
  • fYear
    2010
  • fDate
    27-28 Nov. 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Fluid simulations based on Smoothed Particle Hydrodynamics (SPH) have been widely used for generating complex motion of fluid.However,implementation of searching particle neighbors on graphics processing unit (GPU) can not be satisfied till now.In this paper, we present a new grid-based neighbor search method on GPU for GPU-based SPH fluid simulation.Using this new GPU-based neighbor search technique while not the CPU-Based neighbor search,SPH fluid simulation can be implemented entirely on GPU and the fluid simulation speed can be increased many times. Our neighbor search method is also suitable to be used in conjunction with other particle-based applications.
  • Keywords
    computer graphic equipment; computer graphics; coprocessors; flow simulation; hydrodynamics; search problems; CPU based neighbor search; GPU based neighbor search algorithm; SPH fluid simulation; complex fluid motion; graphics processing unit; smoothed particle hydrodynamics; Computational modeling; Computer architecture; Fluids; Graphics; Graphics processing unit; Indexes; Sorting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Database Technology and Applications (DBTA), 2010 2nd International Workshop on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-6975-8
  • Electronic_ISBN
    978-1-4244-6977-2
  • Type

    conf

  • DOI
    10.1109/DBTA.2010.5659015
  • Filename
    5659015