DocumentCode :
3453332
Title :
Surface segmentation using geodesic centroidal tesselation
Author :
Peyré, Gabriel ; Cohen, Laurent
Author_Institution :
CMAP, Ecole Polytech., Palaiseau, France
fYear :
2004
fDate :
6-9 Sept. 2004
Firstpage :
995
Lastpage :
1002
Abstract :
We solve the problem of mesh partition using intrinsic computations on the 3D surface. The key concept is the notion of centroidal tesselation that is widely used in eucidan settings. Using the Fast Marching algorithm, we are able to recast this powerful tool in the language of mesh processing. This method naturally fits into a framework for 3D geometry modelling and processing that uses only fast geodesic computations. With the use of classical geodesic-based building blocks, we are able to take into account any available information or requirement such as a 2D texture or the curvature of the surface.
Keywords :
computational geometry; image segmentation; image texture; mesh generation; solid modelling; 3D geometry modelling; fast marching algorithm; geodesic centroidal tesselation; mesh processing; surface segmentation; Application software; Computational geometry; Geophysics computing; Head; Image segmentation; Information geometry; Partitioning algorithms; Solid modeling; Surface reconstruction; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
Print_ISBN :
0-7695-2223-8
Type :
conf
DOI :
10.1109/TDPVT.2004.1335424
Filename :
1335424
Link To Document :
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