Title :
Distributed simulation communication through an active real-time database
Author :
Brohede, Marcus ; Andler, Sten F.
Author_Institution :
Dept. of Comput. Sci., Univ. of Skovde, Sweden
Abstract :
We present a communication architecture that uses a distributed active real-time database system as its communication medium. The proposed architecture incorporates a database as the shared "whiteboard" through which every participating node may communicate by writing and reading data. This approach is useful in complex sharing applications such as distributed real-time simulations. The architecture deals with performance problems inherited from databases and distribution by using eventual consistency to increase predictability and availability of local data access. As a filtering mechanism, active functionality is used to control complexity. This whiteboard communication architecture is suitable for distributed real-time simulations, and a single-node prototype implementation of such a database in conjunction with the distributed simulation standard high level architecture (HLA) has shown encouraging results. The prototype is being extended to multinode simulation to gain additional experience before the communication architecture is deployed to actual systems.
Keywords :
active databases; communication complexity; distributed databases; real-time systems; active functionality mechanism; data access; distributed active real-time database system; distributed real-time simulation; distributed simulation standard high level architecture; single-node prototype implementation; whiteboard communication architecture; Active filters; Availability; Communication standards; Communication system control; Database systems; Distributed databases; Filtering; Real time systems; Virtual prototyping; Writing;
Conference_Titel :
Software Engineering Workshop, 2002. Proceedings. 27th Annual NASA Goddard/IEEE
Print_ISBN :
0-7695-1855-9
DOI :
10.1109/SEW.2002.1199461