• DocumentCode
    3456630
  • Title

    Numerical Computation for Identifying Nash Equilibria Using Shapley´s Labeling Method

  • Author

    Shiba, Naoki

  • Author_Institution
    Coll. of Ind. Technol., Nihon Univ., Narashino, Japan
  • fYear
    2009
  • fDate
    7-9 Dec. 2009
  • Firstpage
    1118
  • Lastpage
    1121
  • Abstract
    This paper proposes a method to find equilibria approximately using Shapley\´s labeling method for 2-person bimatrix games. It is well known fact that n-person finite games in strategic forms always have equilibria (Nash equilibria) in mixed strategies. A method for identifying equilibria is well-known for 2-person games with 2 × 2 bimatrices. Furthermore, the Shapley\´s label method is famous for games with more strategies. He presented a graphical method so called "Shapley\´s labeling method" which draws a diagram called "label diagram". However, drawing a label diagram for n × m bimatrix games is a complicated task, and it\´s not easy to find equilibria in the procedural way. The implemented program can calculate all equilibria for any 3 × 3 bimatrix games in less than 1 second, and for any 4 × 4 games in about less than 20 minutes on ordinary available PCs.
  • Keywords
    game theory; matrix algebra; 2 person bimatrix games; Nash equilibria; Shapley labeling method; numerical computation; Computer industry; Educational institutions; Industrial control; Labeling; Personal communication networks; Probability distribution; Shape control; Toy industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Innovative Computing, Information and Control (ICICIC), 2009 Fourth International Conference on
  • Conference_Location
    Kaohsiung
  • Print_ISBN
    978-1-4244-5543-0
  • Type

    conf

  • DOI
    10.1109/ICICIC.2009.280
  • Filename
    5412353