DocumentCode :
3456630
Title :
Numerical Computation for Identifying Nash Equilibria Using Shapley´s Labeling Method
Author :
Shiba, Naoki
Author_Institution :
Coll. of Ind. Technol., Nihon Univ., Narashino, Japan
fYear :
2009
fDate :
7-9 Dec. 2009
Firstpage :
1118
Lastpage :
1121
Abstract :
This paper proposes a method to find equilibria approximately using Shapley\´s labeling method for 2-person bimatrix games. It is well known fact that n-person finite games in strategic forms always have equilibria (Nash equilibria) in mixed strategies. A method for identifying equilibria is well-known for 2-person games with 2 × 2 bimatrices. Furthermore, the Shapley\´s label method is famous for games with more strategies. He presented a graphical method so called "Shapley\´s labeling method" which draws a diagram called "label diagram". However, drawing a label diagram for n × m bimatrix games is a complicated task, and it\´s not easy to find equilibria in the procedural way. The implemented program can calculate all equilibria for any 3 × 3 bimatrix games in less than 1 second, and for any 4 × 4 games in about less than 20 minutes on ordinary available PCs.
Keywords :
game theory; matrix algebra; 2 person bimatrix games; Nash equilibria; Shapley labeling method; numerical computation; Computer industry; Educational institutions; Industrial control; Labeling; Personal communication networks; Probability distribution; Shape control; Toy industry;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Innovative Computing, Information and Control (ICICIC), 2009 Fourth International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-4244-5543-0
Type :
conf
DOI :
10.1109/ICICIC.2009.280
Filename :
5412353
Link To Document :
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