DocumentCode :
3457918
Title :
Interactive rind modeling
Author :
Akleman, Ergun ; Srinivasan, Vinod ; Chen, Jianer
Author_Institution :
Coll. of Archit., Texas A&M Univ., College Station, TX, USA
fYear :
2003
fDate :
12-15 May 2003
Firstpage :
23
Lastpage :
32
Abstract :
In this paper, we describe a technique, with roots in topological graph theory, that we call rind modeling. It provides for the easy creation of surfaces resembling peeled and punctured rinds. We show how the method´s two main steps of: 1) creation of a shell or crust like the rind of an orange, and 2) opening holes in the crust by punching or peeling can be encapsulated into a real time semi-automatic interactive algorithm. We include a number of worked examples, some by students in a first modeling course, that demonstrate the ease with which a large variety of intricate rind shapes can be created.
Keywords :
graph theory; interactive systems; real-time systems; solid modelling; crust creation; interactive algorithm; interactive rind modeling; peeled rind; punctured rind; real time algorithm; rind shape; semiautomatic algorithm; shell creation; surface creation; topological graph theory; Art; Computer architecture; Computer science; Educational institutions; Graph theory; Laboratories; Mice; Punching; Shape; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling International, 2003
Print_ISBN :
0-7695-1909-1
Type :
conf
DOI :
10.1109/SMI.2003.1199598
Filename :
1199598
Link To Document :
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