• DocumentCode
    3462066
  • Title

    A haptic object-oriented texture rendering system

  • Author

    Fritz, Jason P.

  • Author_Institution
    Appl. Sci. & Eng. Lab., DuPont Electron., Wilmington, DE, USA
  • fYear
    1997
  • fDate
    1-5 Mar 1997
  • Firstpage
    210
  • Abstract
    In the quest for visual realism in computer graphics, surface textures are generated for objects based on a texture image or some procedural model. Similar approaches can be used to make objects feel more realistic with a haptic interface. By using an object oriented approach, a software structure was created to allow the inclusion of various texture rendering algorithms for a 3 DOF haptic device
  • Keywords
    image texture; object-oriented programming; realistic images; rendering (computer graphics); user interfaces; computer graphics; haptic interface; haptic object-oriented texture rendering system; procedural model; software structure; surface texture generation; texture image; texture rendering algorithms; three degree of freedom haptic device; visual realism; Computer graphics; Friction; Haptic interfaces; Imaging phantoms; Laboratories; Object oriented modeling; Perturbation methods; Rendering (computer graphics); Stochastic processes; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1997., IEEE 1997
  • Conference_Location
    Albuquerque, NM
  • ISSN
    1087-8270
  • Print_ISBN
    0-8186-7843-7
  • Type

    conf

  • DOI
    10.1109/VRAIS.1997.584401
  • Filename
    584401