DocumentCode
3462066
Title
A haptic object-oriented texture rendering system
Author
Fritz, Jason P.
Author_Institution
Appl. Sci. & Eng. Lab., DuPont Electron., Wilmington, DE, USA
fYear
1997
fDate
1-5 Mar 1997
Firstpage
210
Abstract
In the quest for visual realism in computer graphics, surface textures are generated for objects based on a texture image or some procedural model. Similar approaches can be used to make objects feel more realistic with a haptic interface. By using an object oriented approach, a software structure was created to allow the inclusion of various texture rendering algorithms for a 3 DOF haptic device
Keywords
image texture; object-oriented programming; realistic images; rendering (computer graphics); user interfaces; computer graphics; haptic interface; haptic object-oriented texture rendering system; procedural model; software structure; surface texture generation; texture image; texture rendering algorithms; three degree of freedom haptic device; visual realism; Computer graphics; Friction; Haptic interfaces; Imaging phantoms; Laboratories; Object oriented modeling; Perturbation methods; Rendering (computer graphics); Stochastic processes; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1997., IEEE 1997
Conference_Location
Albuquerque, NM
ISSN
1087-8270
Print_ISBN
0-8186-7843-7
Type
conf
DOI
10.1109/VRAIS.1997.584401
Filename
584401
Link To Document