DocumentCode :
3462979
Title :
Physically-based augmentation of real objects with virtual content under the influence of ambient light
Author :
Menk, Christoffer ; Koch, Reinhard
Author_Institution :
Volkswagen Group Res., Wolfsburg, Germany
fYear :
2010
fDate :
13-18 June 2010
Firstpage :
25
Lastpage :
32
Abstract :
In this article, we introduce a new method for the augmentation of a real object with virtual content under the influence of ambient light. For this purpose, we use a physically-based simulation and spectral data which is recorded separately for each of the components: projector, ambient light and real object. Then the simulation computes the influence of every component to the scene and uses the results to compute an adjusted virtual content, which can then be displayed by a real projector in the given situation. The adjustment of the projection can therefore be computed by considering the full dynamic range of the scene and that of the virtual content. Additionally, the virtual content is visualized with informations from the environment and therefore hidden objects or reflections can be integrated into the projection. The proposed methods and the physically-based simulation are validated and visualized through different experiments.
Keywords :
augmented reality; data visualisation; image recognition; object recognition; ambient light influence; physically based augmentation; physically based simulation; virtual content; Cameras; Computational modeling; Computer displays; Computer science; Dynamic range; Layout; Photography; Radiometry; Rendering (computer graphics); Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition Workshops (CVPRW), 2010 IEEE Computer Society Conference on
Conference_Location :
San Francisco, CA
ISSN :
2160-7508
Print_ISBN :
978-1-4244-7029-7
Type :
conf
DOI :
10.1109/CVPRW.2010.5543472
Filename :
5543472
Link To Document :
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