DocumentCode :
3471852
Title :
Fusing the real and the virtual: A depth-camera based approach to Mixed Reality
Author :
Lensing, Philipp ; Broll, Wolfgang
Author_Institution :
Ilmenau University of Technology
fYear :
2011
fDate :
26-29 Oct. 2011
Firstpage :
261
Lastpage :
262
Abstract :
The seamless integration of the real and the virtual content is the ultimate yet unreached goal of Mixed Reality applications. Among others it requires mutual blocking and lighting between real and virtual objects. In this paper we present our approach of applying a low-cost depth camera, such as Kinect, allowing for an easy acquisition of depth images. However, as the quality of the raw input data is insufficient for this purpose, we apply a series of filter and optimization operations. This allows us to realize mutual real-time lighting and rigid interaction in a dynamic environment. Our approach produces an acceptable quality of images of low-frequency scenes at interactive frame rates on an off-the-shelf desktop computer.
Keywords :
Cameras; Image color analysis; Image edge detection; Lighting; Real time systems; Smoothing methods; Virtual reality; Augmented Reality; Kinect; Mixed Reality; depth camera; image based lighting; occlusions;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality (ISMAR), 2011 10th IEEE International Symposium on
Conference_Location :
Basel
Print_ISBN :
978-1-4577-2183-0
Electronic_ISBN :
978-1-4577-2184-7
Type :
conf
DOI :
10.1109/ISMAR.2011.6143892
Filename :
6162907
Link To Document :
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